Hey, I'm Nicolas, a UI/UX Designer from Munich with 4+ years of experience creating digital products.
After earning my Bachelor's degree in User Experience Design, I completed a Master's in Human-Computer Interaction,
where I focused deeply on the conception, design, and development of user-friendly software.
Over the years, I've contributed to a wide range of projects across fields like animal welfare, film production, virtual/augmented reality, and more.
Currently, I design cutting-edge technology at Rohde & Schwarz in the areas of Test & Measurement, Technology Systems, and Networks & Cybersecurity.
As a UI/UX Designer, I aim to turn complexity into intuitive and engaging solutions.
I'm passionate about exploring new technologies and always looking for creative ways to solve challenging problems.
I worked on a project utilizing the Cave Automatic Virtual Environment (CAVE), exploring its immersive 3D capabilities to create advanced virtual reality experiences. A CAVE is a revolutionary VR system that projects 3D environments onto multiple walls, offering a fully immersive experience.
Throughout my work, I developed several VR and AR products using Unreal Engine, Unity, and ARKit. My focus was on crafting engaging and intuitive user experiences, ensuring impactful and user-friendly interactions.
I specialize in developing innovative concepts from scratch to solve challenging everyday problems. By understanding users' needs and obstacles, I design functional and intuitive solutions.
With Figma, Axure RP and Adobe XD, I create high-fidelity prototypes that turn visions into reality, making them tangible and experiential.
I have a strong background in developing websites with HTML, CSS, JavaScript and React and bringing creative ideas to life. Also the website you are currently looking at was created by me from scratch.